Hello, World!


Hello everyone! Not sure why I am writing this but I feel that at least I will give myself a chance.

My name is Nikita. I am a Senior Unity Developer, Godot hobbyist and a big fan of Battlerite. I've been playing this game for more than 200 hours with my friends and always had great time. Unfortunately right now the game is abandoned, not much people are playing it. So I've got an idea... What if I make my own Battlerite? What could go wrong in this battle, right? (sorry)

So yeah, this is my technically second release (first one was during GodotCon). Game is pretty simple right now, there is even no win or lose screen. You can test two available heroes in sandbox mode or try to find opponent in online mode. If you would be interested please drop me a message. I would love to have a proper play test with somebody aside my non-gamer wife. This is a super-early development build, but I hope you will get the idea.

If you want to work with me, got some interesting ideas or just want to have a chat please write me email to bliznyuknm@gmail.com. You can also find me on Github: https://github.com/BliznyukNM.

Thank you for reading this, have an amazing day!

Files

battle-arena-osx-universal.zip 77 MB
Version 0.2 Nov 15, 2023
battle-arena-windows.zip 58 MB
Version 0.2 Nov 15, 2023
battle-arena-linux.zip 55 MB
Version 0.2 Nov 15, 2023

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